Dungeon rampage hileleri gems8/12/2023 ![]() ![]() ![]() Note: If you want to make the most out of the tomes, choose the mana stats over magic atk and def. boxes, barrels, broken crates, Dinglepus statues). ![]() Use it strategically with it's rebounding abilities on miscellaneous objects around the dungeon (e.g. This lightning strike causes a very small zone of splash damage.Ĭhain lightning is easy to use but the weakest of the three books. It causes a lightning strike from about the distance halfway between the edge of the screen and your hero. It is great for slow moving targets and for dishing out large amounts of damage on a single enemy unit. Thunderbolt is extremely powerful but tough to master. a minotaur) and blast it with the shockwave tome. Stay close but not too close to a really powerful enemy (e.g. Shockwave has been considerably nerfed but can be used really effectively if focusing all of the energy waves towards one target. There are three types of books:ĪLL OF THESE ATTACKS SHOCK ENEMIES FOR ABOUT A SECOND, stopping them from attacking and moving. Lightning magic books are probably your most powerful tools of destruction. Charging up the staves should not be done a lot since it eats away your mana very quickly. Lightning staves, though slow, can be used to dish out heavy ranged magic attacks. Use both of these weapons to your advantage to bring out some interesting combinations. His main weapons are Lightning Staves and Lightning Magic. Sorcerer is a Glass Cannon type of character, having high damage but pretty much no defense. Because I use all my magic stuffs, I know how to command the lightning so, I kill my enemy with my lightning power until they will be roasted. I also use Magic Scrolls to strengthen my allies. When my Lightning Staves and Lightning Magic doesn't work, I use my most electrifying Volt Shield so no enemies can hit me without a nasty jolt. I am collecting books called Lightning Magic to shock them. I use my powerful Lightning Staves will kill enemies without using mana. + The level curve has been adjusted so you'll be fairly high level by the time you hit the Grinder League.Who wants real magic? So call Sorcerer. Also added a tiny suffer chance to all hero melee attacks to improve survivability. This should greatly reduce feelings of unresponsiveness when melee characters have their attacks interrupted by basic enemies. ![]() + Removed suffer from enemy attacks (like the skeletons, brutes, etc.). + Updated Ghost Samurai katana charge attacks. + Added double XP events… we'll let you know when they're coming, but you'll have to wait. + Fixed some broken props and stuff in the Dino levels. + The dash-back sword hit actually hits on dash back now. + Vampire Hunter traps are completely rad now! Scaling for throwing at a distance works, modifiers tuned for the trap types, and damage is improved! + Revive has been updated to get ready for a new system coming soon! You now have to hold down the spacebar for 1.5 seconds before your friend will rise from the dead. + The stats system has been updated and you can now get stats past level 60! All player stats have been reset, and you will have stat points up to your current level. Greetings, Heroes! The Dungeon Games were updated today - here's what's new! + Floor counts drastically reduced across all levels to keep game progress fast and fun in the 2nd, 3rd, and Grindhouse leagues. + Fixed a bug with the Pyro's Burning Damage DOT. They now apply the correct % of weapon damage, correct stacks, over the correct amount of time. + Poison and fire damage have been adjusted. + Cooking has been adjusted for the Chef! He now spawns small burgers, not sausages, and has a chance to spawn a cupcake on the killing blow. + Fixed the problem with chat scrolling back to the top when a new message comes in. + Balanced gold gain in Ultimate Rampage - you're going to really have to earn it! + New traps in the Dino levels - look out! + If you open a chest and the randomizer lands on an item you already have but can only have one of (or have too many of), it will try to reroll one more time before giving an error. + The Knockback immunity modifier in Ultimate Rampage works again. Greetings, Heroes! The dungeons will be temporarily closed while we update with the following changes: We're back! Click here -> <- to play Dungeon Rampage! ![]()
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